The Sims 2 : Celebration Stuff

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Cheat mode (command line):

Start the game with one of the following command line parameters:

Code:Result:
-nosoundDisable sound
-fFull screen
-rxSet screen resolution
-wWindowed screen

Postprocessing Codes

Use the following case-sensitive codes after enabling the Postprocessing cheats with the boolProp enablePostProcessing true code.

Code:Result:
bloomBlur effect; red, green, blue value must be between 0 and 255, and x (bloom) between 0.0 and 1.0
vignetteCentered blur effect; centerX and centerY are screen coordinates; x (vignette) must be between 0.0 and 1.0
filmGrainGrainy screen effect
letterBoxLetterbox screen effect

Cheat mode

Press [Ctrl] + [Shift] + C during game play to display the console window.

Code:Result:
Kaching1,000 more Simoleons
motherlode50,000 more Simoleons
gameVersionAfter typing expand, will you see the game version in the cheat box
boolProp allowObjects45degreesAllow diagonal object placement
floatProp tvVolumeChange television volume; default is 0.5
clearClear console window
exitClose console window
helpDisplay information about indicated cheat
boolProp enablePostProcessingEnable postprocessing cheats; requires video card that supports pixel shaders
expandExpand or contract console window
boolprop ShowLotPackageFilenameIn neighborhood, shows filename of house when lot is highlighted
VsyncIncrease game performance with some graphics glitches
helpList most cheat codes
StretchSkeletonMake Sims larger or smaller; 1.0 is normal
intprop censorgridsize 0No censor; set to 8 to return to normal
moveObjectsObjects can be placed anywhere in buy and build modes; hand tool can move any object
agingPrevent Sims from aging
deleteAllCharactersRemove all Sims; use in neighborhood view
boolprop lotTerrainLightingSet to false and lots will not light up when highlighted in neighborhood
boolprop locktilesSet to false to place floor tiles outside lot
boolProp snapObjectsToGridSet to false to place objects out of grid
boolprop constrainFloorElevationSet to false to raise and lower floor even when covered with objects
boolprop displayNeighborhoodRoadsWithModelSet to false to remove bridges from neighborhood.
boolprop lotTerrainPaintsSet to false to remove floorpainting on lot
boolprop displayNeighborhoodPropsSet to false to remove props like rocks and towers from neighborhood
boolprop objectShadowsSet to false to remove removes shadows on objects outside house
boolprop lotWaterSet to false to remove removes water (ponds) from lots
boolprop displayNeighborhoodRoadsSet to false to remove roads from neighborhood
boolProp guobSet to false to remove shadows on objects inside house
boolprop displayNeighborhoodWaterSet to false to remove water from neighborhood
boolprop displayLotImpostersSet to false to removes house graphics from neighborhood
boolprop displayNeighborhoodFloraSet to false to removes trees/plants from neighborhood
boolprop displayLookAtBoxesSet to true and blocks appear on Sims faces and on parts where Sims look at
boolprop carsCompactSet to true and cars will have more detail in neighborhood
boolprop renderSelectedSimLevelSet to true and walls will no longer cut away from selected Sim
boolprop allObjectLightsOnSet to true to light up objects continuously instead of only when used
boolProp displayPathsSet to true to see the path where the selected Sim walks to
boolprop lotInfoAdvancedModeSet to trueto show lot information
slowMotionSlow motion; 0 is normal, 8 is slowest
autoPatchToggle automatic game updates
boolprop showFloorGridToggle grid in build or buy mode
boolProp simShadowsToggle shadows for Sims
TerrainTypeToggle terrain types; use in neighborhood view
faceBlendLimitsTurn off facial DNA blending in Create A Sim
boolprop lotTerrainCanvasUnknown
intProp maxNumOfVisitingSimsUse in neighborhood screen to invite more guests with a party