Atari Lynx

Batman Returns

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Walkthrough :

Batman – The Return SolveDay 1: -Go to Vault/Utility Belt =Take these things into the Utility Belt: -GRAPPLE ( ) -GAUNTLET (Needed to jump around) -ROPE ( ) -LOCKPICK (Needed to Pick Locks) -BATARANG (Needed to kill Pinguin) -BOLO BATARANG (Needed to Interrogate Pleople) -SONIC BATARANG (Needed to kill Athletics) -SONIC BATARANG (Needed to kill Athletics) -Go to Batmobil =Look TV =Drive to Gotham Plaza -Klick on Street -When somebody approaches klick on ‘FIERCE’ -Kill Atletics/Devil with SONIC BATARANG -Use BOLO BATARANG when the Clown approaches ! =Interrogate and ask for LEADER (Then he gives you a fish!) -Kill the rest Peoples by using SONIC BATARANG or BATARANG -Go to Car (Right lower corner) =Drive to Mayor’s Office -Get Video Tape (Left Corner) -Go to Car =Drive to Batcave -Go to Main Computer =Use Evidence to Enter all things ! -View all things and Extrapolate them! -Go to Wayne Manor and End this Day!Day 2: -Go to Batmobil =Look TV =Drive to Fish Market =Drive to Old Gotham Zoo -Go to the Ground =Get Video Cassette (Left Corner) -Go to the Right =Get Circus Poster (Right Corner of Entrance) -When Clown approaches use BOLO BATERANG =Interrogate and ask for PLANS (He says:Go at Midnight to the Bank) -Go to Car =Drive to Downtown -Go to the Building straight -Go to Street -Wait until Midnight -Fight with all (Pinguin,…) until they flee or they’re knocked down -Go to Car =Drive to Batcave -Go to Main Computer =Use Evidence to Enter all things ! -View all things and Extrapolate them! -Go to Wayne Manor and End this Day!Day 3: -Go to Batmobil =Drive to Fish Market =Drive to Shreck’s Office (Use Picklock to get in!) -Get CRUMPLED PAPER from the Table -Get NOTE from the Globe in the right corner -Go to Car =Drive to Old Gotham Zoo -Go to the Ground =Get ADVERTISING FLYER -Go to Car =Drive to Mayor’s Office -Get PARTY PICTURES from the Table -Go to Car =Drive to Batcave -Go to Main Computer =Use Evidence to Enter all things ! -View all things and Extrapolate them! -Go to Wayne Manor and End this Day!Day 4: -Go to Batmobil =Look TV =Drive to Fish Market =Drive to Mayor’s Office -Get the FEATHER from the Table -Go to Car =Drive to Batcave -Go to Main Computer =Use Evidence to Enter all things ! -View all things and Extrapolate them! -Go to Wayne Manor and End this Day!Day 5: -Go to Batmobil =Look TV =Drive to Mayor’s Office -Get REMODELING PLANS from the Table -Get FRAMED PICTURE from the left corner -Go to Car =Drive to Batcave -Go to Main Computer =Use Evidence to Enter all things ! -View all things and Extrapolate them! -Wait until Midnight -Go to Batmobil =Drive to Pinguin’s HQ -Get in through the Ventilator Duct -Get VIDEOTAPE from the BED in the right corner -Go to Car =Drive to Batcave -Go to Main Computer =Use Evidence to Enter all things ! -View all things and Extrapolate them! -Go to Wayne Manor and End this Day!Day 6: -Go to Main Computer =Look TV -Go to Wayne Manor and End this Day!Day 7: -Go to Main Computer =Look TV -Go to Wayne Manor and End this Day!Day 8: -Go to Main Computer =Look TV -Go to Batmobil =Drive to Fish Market -Drive to Gotham Plaza [Pinguin is steering the Batmobile – Wait until it is over and do NOTHING !!] -Go to Wayne Manor and End this Day!Day 9: -Go to Main Computer =Look TV [The Pinguin want’s to be MAYOR!] -Watch Video ‘RECORDED IN BATMOBIL’ and press ‘TRANSMIT’ -If Comissional Gordon Asks ,just say ‘NO!’ -Go to Batship =Ship to Downtown -Go to the Building straight -Go to Street -Knock down the Athletic using SONIC BATARANG -Go to Batship =Ship to Old Gotham Zoo -Kock all down by Using SONIC or BOLO BATARANG -When Pinguin approaches use BATARANG [then he flees to the Artic World!] -In the Artic World wait until you see the Pinguin, then use BATARANG to kill him! -That’s all-


Cheat mode:

Press Up(8), Down(12), Left(15), Right(19), Option 1(27), A at the
title screen when the Batman logo appears. The following cheat
functions are now available.

Level skip
Pause game play and press Option 1.

Invincibility
Pause game play and press Option 2. Note: You may still lose a life
by falling.

Bonus energy and batarangs:

Locate the large red box with a bow on level one. Stand on the right
edge of the top of the box. Motorcycles will break of the right
side of the box. Jump down and enter the box to receive ten
batarangs and extra energy.