PC Games

Ripley’s Believe It or Not! The Riddle of Master Lu

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Embark on a thrilling adventure with Ripley’s Believe It or Not! The Riddle of Master Lu, a captivating PC game that will test your wits and challenge your puzzle-solving skills. Join the legendary explorer, Robert Ripley, as he sets out on a quest to uncover the secrets of the enigmatic Master Lu.

Prepare to be immersed in a world of mystery and intrigue as you navigate through stunning environments and unravel cryptic clues. With its intricate puzzles and mind-bending riddles, this game will keep you on the edge of your seat as you race against time to unlock the secrets of Master Lu’s mysterious past.

Featuring stunning graphics, immersive gameplay, and a gripping storyline, Ripley’s Believe It or Not! The Riddle of Master Lu is a must-play for fans of adventure and puzzle games. Are you ready to put your detective skills to the test and solve the riddle of Master Lu? Play now and experience the thrill of unraveling one of the greatest mysteries of all time.

Ripley’s Believe It or Not! The Riddle of Master Lu Game Cheats, Tips, Codes, Hints and Tricks

Cheat :

Bypass maze:Press [Ctrl] + E while in a maze to travel to the exit.

Walkthrough :

First, in deference to Sanctuary Woods, this is not a thorough walk-thru,in that I’m not listing out all the miniscule commands step-by-step asis given in their _Official Player’s Guide_. This is more of a macroscopicoverview with some key hints on getting through each section.Second, the game comes with a walkthrough up until you enter the Hall ofClassics, so I’ll start after then.Third, some things will be true in general, including: always buy foreign currency the first time you arrive in a new land; sketch everything you can;listen carefully to everything you hear.*PEIPING*HALL OF CLASSICSThe wheel spokes knocked something out of place.Talk to Mei, look at and sketch everything you see. Talk to the priest.Mail your two treasures back to New York and then go to DANZIG.*DANZIG*Go to the castle, and chat with the gardener until you’ve no more choices.Chat with the Baron. There is a hard-to-spot oddity in the sitting room.BILLIARD ROOMTake everything you can, and open every drawer you can. FINDING THE LABFrom the Billiard Room, you need to use the billiard ball and a tiny, hiddenswitch on the wall to get the secret door to open.GETTING THE EMERALDGet everything from the drawer and walls. To get the emerald, set up amechanism using the lever key, the surgical tubing, the pump handle, the handle from the faucet, and the periodic table (!).GETTING OUT OF THE LABThe mechanism here requires the glass jar, the lever key, the pump rod,the pump handle, the cork, the rubber plug, the garden hose, the surgical tube,the faucet pipe, and the handle to the sink (yes, they *all* go into the mechanism). For the combination to the door, read the letters on the Emeraldbackwards, and look at an item which you got in this room which is not presently keeping the door open.AFTER THE LABHead to the graveyard. Check out the bell. After Wolf leaves, try climbingthe ladder to peer into the grates. After you see the rope mechanism, you’llhave to go back to New York to get a pair of items that began the game in theOdditorium. When you come back to Danzig with these items, the ladder willbe gone, and Wolf will be at the side of the castle. You need some of the he’s using. Distract him by doing something on the castle grounds toanger him. Then grab his stuff, and use it to get back at the grate. You’llneed the two things from New York, plus another thing you grabbed on the castle grounds, to put into the grate to get the bell ringing.Send the treasures back to NY (but keep the emerald) if you didn’t drop themoff already, and then head to PERU.*PERU*Be sure to look carefully at this Posh Express Office more than the others, and sketch things, and ask questions of the desk clerk. Head to MOCHA MOCHE.MOCHA MOCHECross the chasm and talk to the digger. Bargain with him for the oddity, andthen give him something from your inventory. Grab the rest of his things,including the toy, when he leaves. Get the vines (two of them) and replace the rope with them. Use the rope and ladder to get the skull. Oh, and ofcourse, look at the stele.THE OBSERVATORYYour journal now has plenty enough material on the first page alone toopen the door to the observatory (look for patterns in the order of theglyphs). Use the skull and shovel to move the dome. Then grab everythingyou can and head back to Peru, and then get a plane to EASTER ISLAND.*EASTER ISLAND*Talk to the woman in the pit. Talk to her about things til you find out allyou can from her. Head to the old woman’s cove.OLD WOMANTalk to the old woman, and take all you can. Head back to the dig site.Read and take the note. Take everything else you can as well, both at the digsite and in the buildings (there are five, including the note). Get theobsidian stone from the statue you sketched. Head back to the old woman.Use two of the things in your inventory together to move the statue. Givethe old woman one of your items which should go with the statue, and then headback to Posh Express. Do some trading. Head back to the Old Woman with thelast bit of the statue. After the old woman leaves, get Twelvetrees to helpyou check out the hole on the cliff. Take everything, including the item shedrops. Head to the Quarry. QUARRY MAZEUse the primitive map and Twelvetrees’ map to find your way to the foursymbols on the statues (sketch them). Figure out which rock needs moving.Use two of the items you have as a single combined item to wet downthe area in front of the rock. Sketch what you find, and then take itback to Twelvetrees.ESCAPING THE DIG SITEGo into the shed and find the item you can pick up. Rig a trap usingthe item you just found, the drain valve of the gas tank, the pull cord,and the lighter. Do something to get the nasties’ attention and get out of thewindow quickly. Then, after all is resolved, send your oddities back to NewYork and then head to SIKKIM.*SIKKIM*Grab an item from the Posh Express here. Get past the guard using somethingsmall you found long ago (the guard has something that looks a lot like this tiny item). The guard does have a good bit of information about things,which you should listen to carefully before getting past him. Talk to him again before you go by him.TEMPLEThere are five prayer wheels you can take. Take them all and rearrange themin their correct order (what the monks tell you will help. Note that themonks KNOW one prayer, and are SEEKING a second, different one, neither ofwhich matches the movable wheel in front of them). Then talk to the monkwho’s been there the longest and you’ll get into the maze.TEMPLE MAZEPull each rope to figure out which ways you may go (you can only goin lighted directions). Map the maze — it is long, but there are luckilyno one-way doors. There are two oddities that you can pocket at deadends in the maze. The ladder going up is easy to get to, and you need butlook at everything in the Cupola. Head back to the Posh Express, mailyour goodies back to NY, and then head to PEIPING.*PEIPING, Finale*Get the gong and mallet — you’ll regret not having them otherwise.Crush the guy who’s trying to kill Mei. Get your journal back, and restorethe writing on it with something from the room. You’ll be whicked off tothe Farm.FARMThis is a pretty self-explanatory area. Talk to the Farmer after everynew discovery. Look at everything at the farm, and then head wherethe farmer indicates; find the hand, and dig it out (you’ll need a shovel).Go into the hole. Remember, the farmer has lots of answers.*TOMB*FIVE CORRIDORSCheck out all five, and read the last line on your journal. There are someitems you can take before passing through the jade door (actually, one is toobig to carry, but you can bring it with you still).PATTERN TUNNELYou’ll need to find a way to trigger the traps without being killed. It’seasier than it looks. Get the crank handle, and never leave it behindwhen you move through a door.BLOCK TUNNELYou have to prop the heavy block up with something. You need a third item besides the crank and the propping-up item to be able to get the proppingitem into place safely. Grab the crank again.BRIDGEThis is tricky, and I’ll only mention two things you should do here:1) move the wheel a few time and pay close attention. 2) You are heavierthan Mei, and so she should cross first. TOMB CHAMBERMercury is very heavy, much heavier than water, and so things float in it veryeasily. The rest is simple. Have fun!

Advance past Labyrinth of Sikkim:
Hold “Ctrl” and type “lee” in the first room of the labyrinth
to advance to the end.