Macintosh

Riddle Of The Sphinx

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Walkthrough :

Sphinx SiteGet out of the chopper. Warp further north and enter the tent ahead. Inside, takea look around and collect everything you can. Inpect the bed on the right. Openthe box in the bed and look at the watch, passport and the wallet. Behind one ofthe credit cards, a small piece of paper is hidden. Take note of the numbers.Just right of the bed, there is a candle. Next to it, is a matchbox. Take one matchand light it up using the strip on the matchbox. Turn around and look close on the table.Use the switch on the cooking machine to let the gas flow and use the match to lightit up. Now look closely in the pan to see a key appear! Take it, press space and throw itin your inventory. Then turn to the left and look closely on the desk. Take the cassete.Use the key you just got to unlock all the drawers and grab the three cassetes lying aroundthe drawers. Now go close to the bed again and inspect the chest next to it. It is lockedwith a combination lock. To open the lock do this:Turn the knob 2-3 times with the T symbol in the cursor.Change to the R symbol in the cursor and dial clockwise to 12.Now change the symbol of the cursor to L and turn the knob counter-clockwise past 5 and stop the second time you reach 5.Now change the cursor to R again and turn the knob to 20 clockwise.If you are succesful, the lock will open and a click will be heard. Takethe translation scroll and tape. For this puzzle to work, remember thatyou must read the bible till the end, (just clicking on pages do the job)and you must hear the cassetes you found in the drawers using the tapeplayer/recorder! Use Tape 1#, Tape 3# and the artifacts tape in theplayer, and reset the counter. Then click on play and forward it until thecounter reaches the numbers written on the upper little-little drawer of thedesk. Click on that drawer to look at these numbers and write them down.then use the player with the cassetes you have. Anyway, after you are donewith this puzzle, get out of the tent, and go immidiately right, to the sphinxdig site. Go down and search the area. You cannot do anything but to get in thesphinx using the opening on its side, only to get stuck behind a door.Go back up to the tent area, looking on the way the scaffoldings for a possibleclue : The day the scaffoldings were created. Now you are in the tent area again,head to the chopper and get in to arrive to the great pyramid site.Part two:The pyramid siteIf you go straight to the site, you’ll see that it is too dark to search inside, sogo back to the chopper and go close to the tent nearby. Take the gasoline tank andlook down. Use the lever in front of you, on the table, to let water fall onto thesand. After a while, look down again, and you’ll see that a scroll came out….Take it and now head to the pyramid entry again. Use the gasoline tank on the powergenerator to fill it up and click on start to get some light! Head down the passagetill you are able to view thing around in a 360 view mode. Look up and go there. Whenyou come to a place with a hell of a lot of scaffoldings, turn right and open the smallcover the read a message. After this, go to the path in fron of you as you came here.At the end of the tunnel, is a room with a desk and some crates. Read the notebook onthe desk and grab the small remote control car like robot. Place it in the hole on thewall next to the desk. Then inspect the racks on the desk. Power on all the racks. Youcan see the image the robot sees, and you can control it to go forward or backwards.Off course, tell it to go forward all the way. In some situations, it will get stuck.Then you must use the lever next to the one that goes forward/backward, up and down,till the robot is unstuck. Continue moving forward till the signal is close to 70 percent.There, you will come across a boulder in front of you and you will be asked a password forfurther usage. Enter the code 1551 in the lowest rack to have access. When the boulder is pushed,a wall in the room you are in falls back. No need to go there right now, so go back to the placeyou read the message before, with the lot scaffoldings, and this time, go up the ramp on the leftand all the way forward. You will end in a room with a tomb. Behind the tomb, you’ll finda block that seems usable. Use it, to push it back. Go into the small path to end in thereal king’s room! Too badly, you have nothing to do here. Examine the king’s tombto see a passage below it. go through it. You’ll end in a room with a cobra statue. Note:In order to not get lost in this area, stick with the exact walkthrough’s approaches,as to not waste hours for nothin! So, facing the cobra, turn left and go down the corridor.Turn left at its end and go into the first room on the right you see. Look in the cornerfor some pots. The one you are allowed to manipulate has a key. Click on its lid and dragto open it and take the key. Nothing more to do here, so move in to the nearby room via thedoor in the opposite corner. Sit on the throne to make a wall open. Go through that wallto reach a new room. Grab the smoke-crack-like-device from the floor and inspect thedrawings on the wall ahead. Now go way back into the corridor you came from and enter thesecond room to the right. Examine the chest right of the stairs to take the scroll. Near it,is a pot full of arrows. Grab some of them. It is free after all. Before you leave the room,grab the dagger from the chest up the stairs. Onto the next room!Go out in the corridor again, and this time go all the way straight! In the room, pick upthe scroll and the flute to your right. Then inspect the checkers-like game on the leftof the room’s entrance. Open its side drawer to grab the flax wick key.Inspect the room to find one more scroll left of the statue. Look at the statue’s back,and “plug it in” as if he need any power. Then place the flute in the 2 stands in front ofthe statue and click on it. AHAHAHAHA! One wall breaks! Place the flute again in the sameplace but in the opposite way, and click on it again. Yet another wall breaks down! Now goto the walls you broke and look for the one with the bag. Squeeze the bag 8 times (as in oneof the scrolls you found). The statue starts fluting. This makes some cobras in the other room,the opposite one, to stay in their pots. Enter that room now it is safe and take the tabletup ahead. Go out to the corridor again and explore it to find the door with the arrow symbolon top.Enter the room and go straight ahead. Open the small chest and take the key. Now turn rightand approach the pillar ahead. Use the dagger to cut the ropes on its knobs and if you are lucky,you will see a pole. Else, there are 2 more pillars that can be “cut”. Try them. Anyway, when youfind that freaking pillar, go all the way up. Cross the bridge and you’ll see a bow, some arrowsand a fire. The idea here is that you must light your arrows using the fire and that you mustthrow them on the statues ahead using the bow, so the ropes that keep their hands tied are burnt.I suggest you save before you shoot any arrows, cause if you run out of them, you must return backto the room you got them before to take more. Anyway, after you have done this, cross the newbridge to the other side and go up the ladder ti pick the stone tablet. BEWARE! ONLY ONE of thetwo stones is correct! Save before you choose, so if the one you choose gives you death, load thegame, and take the other. For me it was the left one. After you take it, return back to the otherside of the bridge, but take the scroll on front of you before exiting the bridge. Now go down thepole and back into the corridor to find the door with the shape of something like a hill with horns!(it is supposed to be a ship however!).When you find it, enter. Play with the ship in the center of the room if you want. Pick up the pillarkey from a closet-like furniture in a corner of the room and an amulet and a scroll from a chestnear the ship. Now go out in the corridor again and enter the room with the pot/vase icon on top ofthe room’s door.Inspect the table ahead. Click on the vase with the yellow lid and drag it to take the key. Theninspect the vases/pots in the left corner as you entered the room. If you drag them you will seesomething like a chess-like board but with stars on it. Take a note of them. Now enter the corridoragain and this time look for a closed door that has a shitload of carvings on it nad a hole on thebase of the wall just opposite. Enter the hole and go into the room. Nothing really to do now, soexit and click on the door with the carvings to open it. Enter and go all the way to the top.Remember the pot with the starfield? put stars on the empty field like this:1) In the first line, from left to right,put a star in the second hole.2) in the third line, from left to right,put a star in the seventh hole.3) in the sixth line, blah blah,put a star in the 4th and the 8th hole.4) in the 7th line, blah blah,put a star in the 6th hole.5) In the 8th line, blah blah,put a star in the 5th hole.6) in the 9th line, blah blah,put a star in the 2nd and the last hole.7) in the 10th line, blah blah,put a star in the 7th hole.Phew!If you are wondering where to find the stars, they are placed in a pot next to the statue on the right.Warning! Pick up only the stars with a symbol of a brick with 6 pins, something like that: |_|_|_|_|_| | | |_________|.You must collect 9 in total. When the puzzle is over, a golden star falls on the hands of the leftstatue. Take it and go back down, but stop to examine the star/lever combo on the wall on your left.Place the golden star you just got in the hole and turn the lever. Go up again and now go throughthe (now lightened) path that opened when you completed the puzzle. Up, go to the back side of thelever in fron of the stairs and use it. It will open a new staircase. Go down, and take the scroll.Up again, look for 2 stone tablets in a corner, next to a skeleton. Choose one of the 2 AFTER yousaved your game, and click on the bed in the centre of the room to sleep. Click again to wake up inthe night. Use the smoke-crack-like-device to look the stars. To do this, use it on the base, up thespheres of each statue. There are 3 in total. After you’ve done this return the lever to its originalposition and go all the way back into the room you guided the small robot through the tunnels with theracks. go through the wall that fell back when you pushed the block with the robot. 2-3 clicks aftergoing in, notice the hole in the base of the wall on your right. Enter there and it is the end of thecd 2.CD 3Move forward 3-4 times till you are able to turn right. When you can, turn right and go into the newroom. Just as you enter the room, move forward and turn left to see a passage. Go into it and take ahandle from the statue. You can put it directly opposite of the statue just before the exit, but theonly thing it does, is that it closes the door you came by and opens another one further down. We’lltalk about this later. Exit the passage, move forward and turn left. Move along the passage with the firestill you reach the 2 sitting statues. There, turn left and go all the way forward. At the end of the way,turn right and go down the stairs. Follow the road till you are in the room with the HUGE pillars.Approach the one with the snake around it, but dont go up yet, instead walk around its base to discovera path leading to a small pyramid. Get in and click on the golden harp. Now return back to the front ofthe big pillar with the snake and this time get up using the snake as a staircase. Up, you will seestatues. Look close on each of them. You will notice that in every one of them, there is a key missing.Put the key in each of them (look for the appropriate symbol to do so) and get down in the smallpyramid with the harp again. Use the harp again now. Take the harp. Now return all the way into the corridorwith the 2 sitting statues again. Turn right and go forward till you find the single sitting statue. Clickon it to reveal a secret passage. Enter it to go into a new room. Follow the path and go down the stairs.Down, go down the stairs and look into the pot on your way to grab the rod. On the right side of the ship,between the pillars is a basket. Click on its lid and drag to reveal another rod. Take it. There is yetanother rod in the hall in front of the ship. Click on the vase to let it break and take it. Get up the shipand open the door to the right to open a chest and take yet another rod. Now return to the stairs you usedto get down here and see an entrance on the right side. Enter and take yet another rod from a pot there.In this very room, the stones around the statue can be pressed. Press them like that:From the left down corner to the right one12,18,20,9,3,7.After the statue starts moving, walk forward to reach the other side, cause if you wait long enough, thestatue will stop moving and you will have to repeat the process one more time! Once on the other side,go all the way forward and ignore the crocodile. When you reach the water, go as forward as you can.When the 3 crocodiles start moving, and the middle one is on the center of the screen, click on him andafterwards on the other side to get there. Here, go as forward as you can, and save before you choose astone! Do the crocodile stuff again to go back to the ship room again. Now, you need to go up nearlyevery pillar left and right of the ship to change the carving’s eyes to a specific color.Get up the pillars and click and drag the eye so it turns left or right, till the colors are the sameas below : room ________________ | 4 5 | | | | 3 6 | | S | | 2 7 | | | | 1 8 | ________________ YExplanation :1 to 8 are the pillars.S is the ship.Y is your position immidiately after getting into the room after the crocodile room.So with this map in mind, change the eye colors like that:1) no need for change2) WHITE3) GREEN4) WHITE5) RED6) BLUE7) no need to change8) GREENAfter this, get up the stairs in front of the ship and inspect the gear/wheel.To the right of the wheel, there is a hole. Click on it and use the vase volt in it. Then use the wheel to make the ship come closer to you. By doing so, the ship revealsa hidden passageway behind its tail. Go down there. Enter the circular water tunnel atthe end of the path and keep clicking until you get up on the surface. Out, look to theright and after a hell of a lot of forward clicks, you will be able to view in 360 mode.Turn right and keep clicking forward till you hit the shore again. Turn left and go intothe passage behind the red rock. Go underwater and get up again. Go forward and take thepick axe and read the notes in the briefcase. Approach and climb the wall next to the ladderand take the stone table. Now return to the 360 view place we picked the right one before,and this time go straight ahead (as you go to it). Keep going forward till you reach a wallfull of carvings. See the hole? Smash it twice with the pickaxe and then use the sacred amuleton the emerged cobra to avoid get bitten. Walk forward till you reach the cobra statue, andthen turn around and to the left of the screen to see 2 more tablet stones. Again, savebefore you choose! After you are done, return to the 360 view place again, but this timego to the left as you approach it. Keep clicking forward till you reach a wall. Turn rightand climb out of the water. Turn left, go forward and left, and turn right. Goforward to go out through the alcove. When in 360 view mode, turn right and go all the wayforward till in another 360 view. Turn left and go forward to the pillars. Look up andclimb up. Use all 3 of the the golden circular things to see the 3 different colors. Writethem down. go back to the last 360 view and turn left. Go forward till you reach a shadowyplace. Turn right and approach a ball visible in the sand. Take it, it looks just likea christmas tree ball! Now return back to the shadowy place and continue walking in thedirection you had before. When you reach the HUGE statues, walk up the ramp and go all theway forward to pickup the scroll. Then turn around and before you reach the ramp, turn left.Between some of the statue feet, you can climb up some stairs.Do it till you are at the very top. At the top, look down to enjoy the view, but also keepnotes of the 3 mysterious circles. Now go back down, and go down the ramp to reach the 360view mode. Turn right and go forward. Inspect the falled head to take the second christmastree ball. Now go back all the way to the front of the temple(the place we got out of the waterand exited through the alcove), but do not enter yet, instead go forward. Go forward all the waytill you see a flashing gold pyramid. Lying around the palms nearby is the third christmas tree ball.Now go back into the temple and turn right. Go forward and turn left. Go forward all the wayand turn right to inspect the statue. Remember these colors? Now go directly opposite of thatstatue, over the pool. You’ll notice an entrance. Go in there and up all the way. Walk forwardand up again. Go forward, Ignore the balcony and go forward once again. Go all the way forwardtill you reach something like a weight metre or something. Notice that it has only 3 out ofthe 6 available balls. Use the 3 cristmas balls you got before on the appropriate positionsand now click and drag the center spheres like this:Bottom one: Green line,Blue circle,Red lineMiddle one: Red line,Green circle,Blue circleTop one: Red circle,Green line,Blue circle.Now go back to the balcony and turn right to inspect the pool from a top view.Write down the pattern shown on the pool’s surface. Now go back to the gold pyramid,and look at the front door, straight up the ramp. Notice the symbols shown as yourcursor passes over them. Move over them till the appropriate symbol comes up and thenclick! Do this to remake the pattern you saw on the surface of the pool and the doorwill open. Just for reference, the pattern is :A circle with a dot inside, at the top position,Something like a sitting woman just below,Something like a ship below,And the symbol of water to the bottom position.Anyway, after the door is open, move around the pyramid’s base to discover holes ineach of the other 3 sides of the pyramid. Using these holes, you can climb up, so youcan rotate the mettalic disk in each of the three sides, so it matches the ones below:In the side of the pyramid with the RED sphere behind the cobra, the mettalic discshould have an animal like a pelican/flamingo on top.In the side of the pyramid with the YELLOW sphere behind the cobra,the disc should have the turtle on top.And in the side of the pyramid with the BLUE circle,the disk should have the fish on top.If you have done it right, you will hear a veryfing sound. Now get down and go intothe gold pyramid. There are 3 statues all in all, and for each statue, there are2 empty places to put the stone tablets you collected till now. After a correct tablethad been put, a scroll will be thrown out of the hole above. To see which tablet goeswhere, look for the symbol up the place. If it shows anubis, insert anubis stone. If itshows the cow, insert the cow tablet, etc. After you have collected all 6 of the scrollsand you have taken all 6 of the tablets back, go all the way back to the shiproom andfrom there back into the corridor. When you get to the corridor, turn left and go allthe way forward. At the end, go right, into the room with the lever, remember? Use thelever and get out whole the door is still closing. Now go into that corridor again butthis time go all the way forward, even past the two sitting statues! Notice the opendoor with the chains on the left? This is the door that opened when we closed the otherone before. Get in and take the cobra wheel ahead. Get out to the corridor again anduse the cobra wheel on the panel on the left as you exit the room. Click on it 3 timesand enter the maze ahead. Reach the other exit (it is very easy, you cannot get lost)and enter the room ahead. Take the sacred cull from the center of the room and a scrollfrom one of its corners, bekiw a skeleton. Go back to the corridor and click the cobraonce more, and reenter the maze. Follow the left road and in the first left, go in.Use the Gold harp key in the 4 holed panel in the center of the room and now go rightof this panel to see some kind of mechanism that drops sand. Look down, and plase thesacred cull on the bottom of that mechanism and use the lever above to fill it up withsand. Go and with the sacred cull, fill the pot in front of the throne that emerged whenyou used the gold key full of sand. You must do this 6 time in total. The game willauto-elevator you down. Down, go forward and click on the wall. Inside, go all forward,in front of the cobra. Turn right and : (deep breath)!Forward x10left turnForward x1right turnforward x13left turnforward x1right turnforward x17right turnforward x5right turnand all the way forward. PHEW!Check to your left and right. Go left. You’ll see a big pool. Move by the pool and you will see6 statues of anubis all around the pool. For each of them, click them, and use the disk on theirbase, so it gets raised up. Also, note the red/whote bar next to each disk. If you do this forall of the 6 statues, the pool will drain. Go down to the drained pool and try to use the diskson each of the 6 doors. You will see that only one will work. Exit the pool and go out of this roomand straight opposite of its exit. You will come across a set of 6 bars that are both red and white.Here, you must make the bars look exactly like the ones you say in the bases of the anubis statues.Here are the codes:Y symbol bar: Use the upper lever to have 4 balls into the white part and one in the red part.S symbol bar: >> >> >> to have 3 balls in the white part and 2 in the red.Water pour symbol: >> >> >> to have 2 balls in the white part and 3 in the red.Weird thing symbol: >> >> >> to have 0 balls in the white part and 5 in the red.Block symbol: >> >> >> >> to have 5 balls in the white part and 0 in the red.3 balls symbol: >> >> >> to have 1 ball in the white part and 4 in the red.PHEW!Now go down to the pool again, and now you can open all of the doors using the mettalic disks infront of them. Go into each of the 6 doors and each such door leads into a mummy room with a goldenchest inside, that contains a key. Take all 6 keys from the 6 mummy rooms and climb into the smallpipe like hole in the wall of the pool and go to its end. Look up, and use the cover to get outinto the room with the cobra statue again! From here, head back to the elevator ahead, and inspectthe pot. Take the sand and throw it down so the elevator goes up again. Up, go back ALL the way tothe chopper to return to the tent/sphinx area!Part three:Sphinx site revisitedOnce you are back to the tent area, go down again to the sphinx side, to enter the side opening,so you can face that silly door once again. Now you have all the keys, you can put them on thedoor. The correct order is:From left top to the right top(or anticlockwise) insert:1) Giza key2) Maya key3) Atlantian key4) Easter island key5) Bermuda key6) Stonehege keyThe door will open. Move forward. A panel comes down. You must choose 1 of the 5 different starfields. SAVE before you choose. The wrong one gives you death! For me it was the top left….Move forward and click on the arc to see the ending. After the ending click on the arc twice againto see the ending as the programmers wanted. GAME END